Network dumps show that either, the game just stops after getting the OK to continue connecting from our login server, or, that it doesn't connect to the login server properly at all. Connecting to Wiimmfi, which should result in the server applying some RAM patches to the game, results in either error code 20100 or 20101. Now that we released the update, basically all Dolphin players are telling us that this doesn't work. This is why this bug wasn't noticed during our testing. In my case, running Dolphin 5.0-2968 on Ubuntu 17.10, everything works fine. Now I basically spent the whole day today to test different Dolphin versions, settings, configurations, but was unable to get it to work flawlessly. That patcher works without a problem on Wiis, but it does not work properly on Dolphin. Yesterday, for security reasons, we had to publish a mandatory update for all Wiimmfi patchers due to a security issue in Mario Kart Wii (if you are interested in background info read but I believe that is irrelevant to this bug). My name is Leseratte and I am one of the developers of Wiimmfi. What's the problem? Describe what went wrong. The image itself is patched properly and works just fine on a Wii. MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)įor RMCP01, ae18681737466a6a85c7e8071c40b1d8, but that is not the original image but a Wiimmfi-patched copy, so I don't know how helpful this is. Game ID? (right click the game in the game list, properties, info tab)
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